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Handball drills

Walk movements practice zigzagging around pawns:
  • Walking
  • Forward
  • Backward
  • Sliding
drawing Warming up Walking movements
  • The attackers must move from one side of the field to the other to reach the pawns.
  • The trainer throws the ball into the field.
  • One of the two players has the ball and goes to attack, while the other goes to defend.
drawing 1 vs.
Explanation quick middle-out:
  • Only 1 player with ball needs to be on the center line, the goalkeeper can already blow the whistle.
  • 2 teams, 2 goalkeepers in 1 goal area, so 2 stations.
  • 2 defenders - 2 attackers.
Version 1: quick middle-out
  • Keeper gets shot at goal, how does the defending side then get the ball to the center line as fast as possible with the foot, before the opposing team has run across the center line.
Version 2: ball possession
  • Goalkeeper gets grab ball. How does the defending side get the ball across the center line as quickly as possible while the opposing team is allowed to defend?
  • Points of attention:
    • Goalkeeper may run with ball in circle, and outside circle as field player -do not run with ball out of circle.
    • Connectability field players.
  • Line up at the center line
  • 2 players start at the same time
  • Fast forward to the first pawn on the left, tap and reverse
  • To the other pawn on the right, tap and go backwards
  • To the pawn in the middle tap and go backwards
  • Go around the starting pawn
  • Sprint to the other side
  • Then make 2 teams > relay race. When you reach the other side, go back outside and tap the next one. Ready is sitting.
  • 2x without ball
  • 2x with ball;
    • 1st time only to the other side and back is bouncing.
    • 2nd time also to the other 3 pawns.
The team that loses performs an exercise that the winning team comes up with. Such as; push-ups, frog jumps, abs, jumping squats, etc.
drawing Footwork & sprint course in relay race
In two formations:

4-1
  • 3 players blue form a triangle
  • In the middle stands the circle player red
  • 1 defender white

  • Goal: the 3 players try to pass to the circle player and the defender tries to prevent this from happening

4-2
  • Same formation as 4-1
  • Extra defender added
drawing Circle player addressing
  • At least 1 player stands at each pawn.
  • There is 1 ball at red.
  • Red throws to blue and walks to blue's pawn.
  • Blue throws to white and runs to white's pawn and so on.
Variations:

  • Running after the ball.
  • Run the ball clockwise and players counterclockwise.
  • Crossing diagonally.
  • 2 balls.
  • With a bounce.
drawing Overplaying in square
  • Blue with black starts with and runs 3 passes with the ball
  • Throws the ball to red who comes running in
  • Red throws the ball again to the next blue player who comes running in
  • This is how the circle goes around
More difficult:
  • 1 defender in the middle
  • 2 defenders and 1 circle player
  • Blue plays to red and red plays to the circle player
  • Circle player plays to blue again
drawing Playing circle player at high pace
  • 4 pawns
  • At each pawn 1 player without ball
  • The rest run between the four pawns with ball
The players in the middle try to play to the players in the corner.

Attention:
  • Corners actively ready
  • Eye contact
  • Being active in the middle (No rows)
drawing Free running and throwing/catching
  • Place 2 pylons in the middle of the field.
  • Put 2 blue defenders in them.

  • Let the rest of the team try to get across between the pylons.
  • The "red attackers" may only make 1 attempt to get past them.
  • Try to make it clear to the defenders that they have a better chance if they work together.
drawing Defending together in game form
There are players who make only 1 or 2 passes when making a jump shot. To practice to really make 3 passes, you can do this exercise:
  • Put 4 benches in a row as shown in the drawing.
  • Have them take turns on the 1st bench.
  • Then make 3 passes across the benches.
  • Take a jump shot.
drawing Forcing jump shot 3 passes
  • 2 goalkeepers within 6 meters
  • 2 teams of 3 at the 9 meters
  • On signal players run, get ball from goalkeeper.
  • Which team first pushes the ball into a hoop at the 6 meters on the opposite side?
Points of attention:

  • Who runs, who stays to get the ball?
  • Catching the ball sideways
  • Speed and precision, catching the ball
The team runs in a run around the half court.
  • Player 1 has the ball and holds the ball behind his head.
  • Player 2 tries to grab the ball and then does the same to player 3.
  • And so on.
As soon as the one behind has the ball she/he takes a sprint forward so that she/he becomes player 1 and then it starts again.

  • Player 1 has the ball and runs backwards and throws the ball with a bounce to player 2.
  • The latter turns around and throws the ball to player 3.
  • And so on.
As soon as the back has the ball he takes a sprint forward so that he becomes player 1 and then it starts again.