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Hockeyexercises for u21

  • Put out the pilons as shown in figure three, distribute the balls over pilons C and D.
  • In this exercise you place one player each at pilons C and D, the rest of the team will line up at pilon A. 
  • From A the player runs around the pilon, from the pilon the player makes a sideways movement facing the ball (facing C). 
  • Player C plays the ball in the forehand of A, A takes the ball and opens to the right, runs towards the circle and finishes at goal.
  • From here, he runs towards D and receives another ball.
  • The player spins open to the left and finishes on goal again. 

     

  • The exercise is meant to simulate a game.
  • It is therefore intended that one team consists of the defenders/defending midfielders and the other team consists of the attackers.
  • The attackers can score in the normal goal (decide if they can hit high as in the game).
  • The defending side can score by driving the ball.
  • Over the line of the goals on the half way line.   
  • The attackers learn to play over and finish at goal and the defending side learns to defend to the outside.  

     

  • Put out six pilons in a row with +/- five meters between each pilon.
  • This is best done on the 23 meter line as shown in figure 1. 
  • Again make two rows and let the team sprint from the sideline to the first pylon and back, then from the sideline to the second pylon and back.
  • Repeat this until the sixth pylon. 
  • After these sprint exercises let the team run half a lap. 
  • Flat
  • Open reception,
  • Accelerate & push pass out of the barrel (alternate with other techniques such as stroke, push pass, backhand pass).
  • A flats to B (A runs after own ball);
  • B takes it open and runs around the pilon.
  • B accelerates with the ball stuck to the stick and plays the ball through the gates to A.
  • Resumption
drawing SPEED WITH BALL
  • From the back line to 23 m line in 30 sec 3x back & forth.
  • 30 sec rest, then repeat.
  • H1 level 4x (start competition half) 80% within time should be achievable.
  • Pay attention to turning speed.
  • Start low to quickly get on track.
  • Carry energy in the turn.
  • For larger groups, make 2 groups.
  • Group one start on back line, group two on 23 meter line. When group one is running, group two is resting (30 seconds).
drawing Shuttle run
  • A passes deep to B, B goes around behind pilons and gives the ball to A in front, A scores on goal;
  • B goes back to position, offers himself and gets the ball from C. CB play a 2v1 against A;
  • A enters the ball at D gets ball and plays (D, E and A) a 3v2 against CB.
drawing Attacking over 2 sides
  • Passing: 
    • push, slap, hit, overhead, running lob
  • Receiving:
    • FH: left hand forward, walk/run into the bal, open- closed control
    • BH: receive with a high backhand run into direction of the ball
  • Note: receive always on the move 
drawing Passing recieving
  • Purpose; passing over large distances, while running. Finishing and tackleback.
  • A plays long pass to B, 
  • B drives the ball to the right and plays through to C who shoots at goal. 
  • Once the shot has been completed, the next player on A passes to D
  • and D starts a dribble towards the goal (scoring past penalty spot), 
  • C defends this attack.
  • Rotation: A1BCDA2
drawing Changing play
  • Defender plays the ball to the right back. 
  • Right half pulls in and right front goes deep. 
  • Defender gives a deep pass on the right front. 
  • Right front turns away and plays the ball back on the midfielder. 
  • Midfielder puts the ball back on the other central defender who comes in. 
  • Pass to left back and then perform the same exercise as over right.
drawing passing deep, playing back and changing play

INSTRUCTIONS

  • 2 teams
  • 5 players per team
  • 3 goals per team
  • 2 yellow independent goals in the centre of the pitch


  • Game: team blue against team red. 
  • Team red scores at one of the 3 blue pilons and team blue scores at one of the 3 red pilons. 
  • When the ball goes through one of the two yellow goals, the goals turn around. 
  • Team blue scores at the blue pilons and team red scores at the red pilons. 
  • When the ball goes through one of the yellow goals again, it turns around again.


AREAS OF CONCERN

Ball possession Take a good look at which of the 6 goals there's a lot of free space

Not in ball possession Trap the player with the ball from multiple sides


game-with-alternating-goals


  • 3 v 2 :
    • ball speed is important as is the shortest way to the goal
    • make a triangle with one player wide and one player up high to stretch the field 
    • look for the 2 v 1 
    • defenders work together and defend in zone 
  • 4 v 3 :
    • make sure where you want to play 
    • make game-like positions: Center mid, left mid, center striker and left forward 
    • ball speed 
drawing 3v2 and 4v3

Game with different variations:

  • with grip
  • with globe
  • with stick in weird position
  • with other balls