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Volleyball drills

  • Starting in the back at a distance of about 3 meters
  • Play in pairs towards the net
  • Always play one meter diagonally forward
  • Play overhead, underhand, backhand
  • Hit the last ball over the net
  • If necessary, play a ball in front of yourself
  • If too easy, increase distance
drawing Zigzag replay
  • Ball is technically hit to position 1/5
  • Defense to position 3 over basket -learning to give ball height
  • Passer passes to position 2/4
  • Defender moves to home position
  • Attack on 2/4 to serve
  • Serve plays ball up for himself and catches ball
drawing Construction exercise
Matches 2 against 2, with different assignments, such as:
  • Ball must compulsorily cross the net in 2x;
  • Only attack from behind 3 meters;
  • Only the first ball is allowed underarm;
  • Smaller field.
1 person in the middle plays the ball up, teammates in a circle around it must make sure the ball comes back:
  • With 1 hand touching the ball, never 2x in a row
  • In 5x back or touched 2x by everyone
  • Touching the ground with the hand after each action
Make 5 pairs: perform a task for 45 seconds each.
Successively:
  • Planks;
  • Handstand, left shoulder, right shoulder, clap;
  • Attack run, dive back to 3 meter line;
  • Moving sideways between center line and 3 meter line;
  • Jump squats.
  • 3 people in the serve pass at 5, 6 and 1 + 1 reserve behind the court.
  • 1 playmaker starting at 2/3.
  • The rest with ball on the opposite side.
  1. Serve on the passers, bring pass to position 2/3.
  2. Then the playmaker plays a ball to position 4 where a basket is set up.
  3. Ball played in an acceptable ball trajectory against the basket is 1 point, ball directly into it is 2 points.
  4. Push the team to actually go for as many points as possible.
  • You can choose to have a fixed playmaker, or rotate. In that case the passer --> playmaker --> server --> reserve --> passer.
  • With a large group you can use 2 sides, with a small group you can also cut the number of passers.

drawing Set-up the basket in
Players throw ball on trampoline and catch off:
  • underhand
  • overhand
  • overhand and key/push to basket
drawing Ball on trampoline
  • Walking around and along the cones
  • Along the short side do an exercise.
  • For example: knees high, feet against seat, sprint, etc.
drawing Sustained walking
  • Trainer brings ball in at position 6.
  • Pass to 2/3.
  • Server penetrates from P1.
  • Gives setup to P2 or P4.
  • Blocking is put straight through.
  • Ball is calmly attacked in the diagonal.
  • P6 slides into the diagonal to defend.
  • Free net defender assists in defense.
  • Over time, front and back players switch.
  • Server always goes back to P1.
  • Server does not defend.
drawing Attack-defense warm-up
  • Ball is played from P6 to P3.
  • Player on P3 gives a setup to P4 and moves to P2.
  • Player on P4 plays the ball to P6.
  • Pass goes to P3 again, setup now goes to P2 and displacement is to P4.
  • After a while, calm attack is played instead of overhead.
drawing Playing with quintuplets
Organization:
  • Field A.
    • Players lined up at 6 meters and 1 player on p2
    • Reserve on p2
  • Field B:
    • Trainer with ball carrier at 3m
    • Players on p1 and P5 and reserve on p6
Execution:
  • Trainer throws ball up high.
  • Player on p6 passes to P2 gets setup on 3m line and plays the BH to p5 or p1
  • Underhand play up and catch at Trainer.
  • Run: P6 to spare P2; P2 to spare P6
  • P6 takes the place of P1 or P5 and these go to field A P6
drawing Playing arch ball underhand
  • Divide the team into two groups and have them form two rows facing each other on the 3-meter line.
  • Have the players play over the net and then walk around the cone to join the other group.
  • On 1 side, parallel to the sideline, place a speed ladder and before joining the line, have the players do a drill through the ladder.
  • On the other side, place pawns where they have to slalom, turn around.
  • Importantly, the ball should not fall to the ground, communication is important.
  • Optionally add a penalty if the ball falls to the ground. Head roll, Back roll.
  • First with underhand throwing and catching - then overhand. Catch and push change to toss up and over-key.
drawing Warm up with ball