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Volleyball drills for technique attack / smash / spike / hitting

  • Trainer with ball
  • 3 (or 4) players without ball with sight of ball

  • T hits ball
  • From then on players may split up in the field.
  • T raises ball in field and it is played out
  • Next group idem
    • Everyone does everything, so for example NOT only attack
    • Miscellaneous: prepare mats or goals as targets.
drawing game building chaos
  • 3 defenders at 1 side of the court the rest at the other side all with ball (server)
  • Servers serve the ball, the defenders have to pass it to the TR (position 2/3)
  • Change players regularly!
  • Point count:
    • Good serve and bad pass is 1 point, but wrong serve is deduction of one point --> servers
    • Good pass is 1 point, but wrong pass is deduction of one point --> defenders
    • Who is first to reach 7 points
  • TR rolls the ball to the servers
drawing Serve with compasses (TR catches)
  • The goal is to play the ball in threes. This requires the commitment of every player.
  • So line up three players.
  • They solve a thrown ball (by the trainer), by playing in threes.
  • The first ball is passed to the upper-position.
  • The 2nd player, who has the job of upper-player, runs to the upper-place.
  • The 3rd player then prepares for the attack.
  • At first keep the ball on one side of the net, by not actually hitting the 3rd ball, but catching it.
  • Then 3 other players move in to do the same.
  • On the other side of the net, the same is practiced with the other half of the team.
  • After a while, when the ball is regularly played in threes, the ball is actually played to the other side.
  • The team on the other side then plays the ball back in threes.
  • And so on; play over as long as possible.
  • No scoring, it's about playing in threes.
  • Organisation: Make three teams with one ball.
  • Execution:
    • 2 players stand opposite each other at approx. 5m.
    • The third player is "distributor" and stands to the right of the passer.
    • Player 1 plays brace to 2nd player and he passes the ball to the right, where the Sv is standing.
    • This gives player 2 a setup, which is attacked on player 1.
    • Meanwhile, Sv runs to the right side of player 1 to receive the pass there.
drawing Overhead in threes
  • Organization:
    • Trainer throws to playmaker on p2/4 on field A.
    • Every 5 setups the players are changed.
    • On p4 an attacker stands at the net.
    • On court B there is a blocker on p2 and a defender on p5.
  • Execution:
    • Trainer claps on the ball and throws to.
    • The attacker walks back from the net at the moment of hit and attacks the setup on p4.
    • She then runs back again and attacks a 2nd ball at p3.
    • The block on field B moves with her to p3.
  • Running directions:
    • Attacker becomes block.
    • Block becomes defense.
    • Defense retrieves the balls and becomes attacker.

drawing Attacks on 3 and 4
  • Basic setup.
  • After processing the service, a rally is played.
  • At the net are 3 players with 1 ball.
  • On the place of attack a ball is immediately thrown back and has to be drained.
  • Play all balls and then rotate through.
drawing Decking out (infinite rally)
  • On both sides of the field 2 players come in.
  • There is a pass, setup and attack (from 3 meter line).
  • When side A has attacked, these two players circle off and two new ones come in.
  • Side B defends the attack by the same pass-setup-attack, these players go to the back line and two new players enter.
drawing Pass-setup attack
  • Player starts serving, straight through, on the other side a defender is passing.
  • The passer passes to the trainer.
  • After service the player runs directly to position 5, where the trainer throws a ball for passing at 2-3.
  • Fixed playmaker, gives set-up on the outside.
  • After passing, the player makes an attack.
  • 2 blockers, defense behind the block and defense at left back.


RUNNING ROUTE:

  • The attacker becomes outside blocker.
  • Outside blocker becomes inside blocker.
  • Inside blocker goes to defend behind the block.
  • Defender behind the block starts defending at left back.
  • The left back picks up the ball and connects with the servers.
drawing Defence and attack after serving
  • Two sides are hit (if possible), with each attacker attacking 5 times in a row.
  • On each side are lined up:
    • 1 Distributor.
    • 1. Attacker.
    • 1. Thrower (with own ball).
    • 2. Catchers (of the batted ball).
  • Turn over after every 5th attack.
  • In a possible 2nd round a one-man block can be added.
  • 2 rows of attackers behind 3 metres on the outside edges, 2 x SV in the middle.
  • T hits ball to SV who controls the ball for himself and then gives a set-up to position 2 + 4.
  • SV keeps peripheral vision and plays extra control key if attacker leaves too early.
  • Attacker hits to a line. (Excluding zone mid-back position 6)
drawing Attack position 2 + 4 (turning SV)
  • Make 2 teams
  • T (coach) throws ball to or serves on the straight.
  • Action 1:
    • Player runs in and passes
  • Action 2:
    • Player runs in and is ready for the set-up
  • Action 3:
    • Player gives a pass to position 3
  • Action 4:
    • Set-up at position 4
  • Player tries to knock a pawn off the bench by smash.
  • Pawn off the bench?
  • Twosome gets 1 point.
drawing Pass - smash - hit pawn
  • Organisation:
    • Square formation.
    • 2 players in the "attack".
    • 2 players defend and set up.
  • Execution:
    • Ball is hit diagonally to the 2 players in the back.
    • From the pass the other defender gives a setup also diagonally.
    • This one too is immediately attacked again on setupper, etc.
  • After a few minutes functions change.