facebook pixel

Volleyball drills for technique general

Organization:
  • Players in a row on p1
  • Trainer with ball pit on p2

Execution:
  • Trainer throws balls in an arc in the middle of the field.
  • Players must:
    • Catch and pass the ball and throw it in the ballcage.
    • Turn to p1 and catch at belly height.
    • Make a turn in the run and catch the ball
    • Sprint from lying position to the ball and catch it
    • At the place where the ball is going to fall, lie down and let the ball bounce on your back
  • Per person 2 balls
    • One ball between the legs/under the arm, other in two hands on a side of choice, throw ball straight up and catch with two hands
    • When the ball is up on one side, throw the other ball up on the other side.
    • Keep arms straight, throw as much as possible straight up

  • Pairs 2 balls.
    • One person throws a ball straight to the other person
    • Meanwhile the other person throws his ball straight up and throws it back.
    • Then catch your own ball

drawing juggling volleyball
  • 1 player at position 2.
  • 1 player on position 3.
  • Coach or player on position 4.
  • Rest of the players in a line behind the back line at position 1.
  • Player at position 2 throws a deep ball.
  • Player passes back.
  • Player at position 3 throws a short ball inside the three meter line.
  • Player passes back ball.
  • Player/coach at position 4 hits or throws a deep ball.
  • Player passes it back and joins the back of the row again.
  • Don't forget to pass regularly!
  • Coach stands in the middle by the net.
  • Line of three players stand behind the back line.
  • Trainer throws balls alternately to the right and then to the left.
  • Players start walking in circles because they are in threes.
  • Players who are not in line are collecting balls.
  • Playmaker at the net.
  • Two middle attackers, two outside and two diagonal.
  • Other players line up to pass.
  • Trainer puts ball in play from the other side of the net.
  • Passer passes, playmaker chooses attacker and an attack is made.
  • After the attack players get the ball and join the passers.
  • After passing attack on your own position (or an empty position).
drawing Attack - distribute
  • There is one passer in the field at position [6].
  • The trainer or a playmaker stands with the balls at the net at position [3].
  • The ball is introduced by hitting or pricking and there is a variation in short/long and hard/soft.
  • The passer keeps the ball from the ground (prio 1) and provides the pass to [2/3] (prio 2) where the ball is caught by a team mate.
  • This exercise can be played in two variants.
  • A. [suitable for large teams]
    • After the pass, a new player is rotated into the field and the passer joins the back of the line.
    • High tempo!
    • The team can be split in two, so that one team always picks up the balls from the other team.
  • B. [suitable for small teams]
    • The passer remains standing.
    • He quickly takes up his position again after the pass and processes a new ball (10 in total).
    • The other players spread out to collect the balls.
    • After 10 passes the passer takes off and the ball is passed.
    • High tempo!
  • Explanation:
    • 2 teams of 3 players
    • Per team 3 volleyballs (different balls so you can tell the difference, 2 'baby' and 1 'normal' ball)
    • The team must play the 'normal' ball over the net in 3 times and meanwhile the 'babies' are thrown over.
    • Each player may only touch the 'normal' ball once!
    • (When a player has played the 'regular' ball, he gets a 'baby' thrown to him)
  • Starting positions:
    • Mid-back has no ball. Mid-back has no ball (he passes the ball to the distributor).
    • Distributor gives a set-up on the outside.
    • 3rd player plays the ball over the net. (At first do not attack, only if it goes well!)
drawing Don't drop the baby
  • This exercise is about the movement of the middle block and cooperation with the outside blocker.
    • The ball is introduced through service or throw in (by the trainer or team-mate).
    • Service is towards the passer.
    • Passer brings the ball to the distributor.
    • The distributor sets up the attack.
    • After 10 attacks the game is continued.
    • Players prefer to play on their own position.
  • Important for the exercise:
    • The playmaker communicates with his attackers about the desired attacking position and speed (especially the alternation between rise and short of the middle attacker).
    • Mid block jumps with a rising attack (not full).
    • If the ball goes outside, he lands on his left foot and moves outside to set up a two-man block (connecting).
    • If the ball is played over middle, the outside blocker steps out to make a pass if the ball falls short or is hit.
drawing Blocking in game situation
  • Basic setup.
  • After processing the service, a rally is played.
  • At the net are 3 players with 1 ball.
  • On the place of attack a ball is immediately thrown back and has to be drained.
  • Play all balls and then rotate through.
drawing Decking out (infinite rally)
  • Organization:
    • Split group into trios with one hoop.
    • They stand on field A at p1.
    • Trainer with the balls on field B.
  • Execution:
    • Player hold the hoop together.
    • Trainer hits ball.
    • Trio must try to bounce the ball through the hoop.
    • Retrieve ball and hand it in to Tr.
    • Next trio.
  • In addition to ball lane recognition, they learn to work together and communicate.
  • On one side of the field there is a six in full formation.
  • On the other side are 3 players.
  • Behind the 3 players stand the servers.
  • Exercise:
    • Servers serve the ball, the 6 team defends this ball and plays out the rally.
    • The 3-man team may defend and also rally.
  • Point count:
    • Service error, 1 point for the team that was set up.
    • Ball on ground by the 3 team, point for the essayed team.
    • Good service, but rally won by 3-player, point for 3-player.
    • IF 3-TAL has 3 points three move on, if TEAM has 12 points, 3-tal and all servers must push up 5x.
drawing 3 against 6 (practise rallying)
  • This exercise can be done in 3 or 4 teams.
  • Minimum number of players is 6 and maximum 8 per available field.
  • In a 4-player team, two players on each side of the net.
  • Use during the exercise half a net width per 3-4 team.
  • In a 4-player team:
    • 2 players on each side.
    • The ball is thrown over the net at the start.
    • Player A plays the ball for himself and at the 2nd contact he gives a set-up for player B.
    • Player B tips the ball over the net with 1 hand.
    • Player C plays the ball for himself and then gives a set-up for player D.
    • D tips the ball over the net.
    • After a team has played the ball over the net the players change places.
  • In the case of a 3-player team:
    • 2 players on one side of the net and the other player only on the other side.
    • Player C has the ball and throws it over the net to the 2 team.
    • Player A plays the ball for himself and at the 2nd contact he gives a set-up for player B.
    • Immediately after giving the set-up, player A goes under the net.
    • Player B tips the ball over the net with one hand.
    • Player C plays the ball for himself and gives a set-up for player A.
    • Player C goes to the other side of the net immediately after giving player A a set-up.
    • Player A tips the ball over the net to player B.
    • Player B plays the ball for himself and gives a set-up for player A.
    • After giving the set-up player B goes under the net.
  • Expansion:
    • Possible mandatory blocking of tip ball by player not doing the passing.tip-ball-over-the-net