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Volleyball drills

2 working groups:

Group 1 with trainer:
  • Make 2 Trios.
  • 1st trio goes behind 7 meter line on belly.
  • Trainer with ball carrier in corner of field.
Execution:
  • Trainer claps on ball and immediately plays down field.
  • First ball must be played in 3 meter zone, non-reception player catches ball in pass position
  • other players stand on attacking home the moment ball is caught and call for pass.
Group 2
  • 3 players with ball at the net.
  • Others go to work, starting in corner of field
  • Get short ball first, far ball and back a short ball.
drawing Defense - attack home
1 player works, 4 pass balls.
  • Worker starts at the net in block position.
  • Block over net as start signal of exercise.
  • Worker makes 1st 3rd time move & ball is passed in from position 4.
  • Worker goes to retrieve short ball from position 1.
  • Worker taps player in position 2 and brings ball back that is thrown into the court.
  • Worker retrieves short ball from the ground from position 5.
drawing Condition and displacement
  • Players start opposite each other at the net with 1 ball.
  • Ball is thrown under the net during a lateral move. Staying low is important.
  • Blue player leaves towards the back line.
    • jumping exercise on the bench
    • Sprint between the 2 cones
    • Back towards the net through speed ladder
  • Red player departs diagonally to the back line
    • Dive to the corner of the field
    • Hopping step with high knees from cone to cone
    • Side plank movement across mat
    • Ball waiting for players under the net and continue around the court
  • Both players reconnect on the other side of the field and start another round.
3 - 5 rotations.
drawing overhand + V
  • Serve from position 1 diagonally to position 1.
  • There is a passer who passes to a playmaker, if he catches the ball within 2 steps you get 1 point.
  • Faulty service is point off.
  • Which team reaches the 15 first, if this takes too long you can lower it.
  • In this exercise taking turns serving is recommended.

  • Server becomes passer, passer becomes catcher, catcher becomes server. rotate on own side.
  • If possible reserve server, then reserve passers.
drawing Targeted serving
  • On one side are a playmaker and a passer on the front left or right.
  • On the other side of the net stands someone who hits, this person calmly hits the ball toward the passer.
  • The passer passes to the playmaker.
  • The playmaker gives a set up on the passer who has passed.
  • The attacker/passer retrieves his own ball and becomes a thrower.
  • The thrower becomes passer.
drawing Impact with pass
  • Serve from position 1 to position 5.
  • There is a passer who passes to a playmaker, if he catches the ball within 2 steps, you get 1 point.
  • Faulty service is point off.
  • Which team gets to the 15 first, if this takes too long, you can reduce the number.
  • Server becomes passer, passer becomes catcher, catcher becomes server. passing on own side.
drawing Targeted serving
Positions:
  • Trainer at mid forward, to throw to, but do keep space to net so player can pass behind.
  • 1 Player without ball on Setter spot = 1st catcher.
  • Player is the passer who will pass 10 good balls
  • Other players with ball next to trainer for passing and catching
  • The exercise runs best with about 5-6 players.
Organization:
  • Passer is given balls successively thrown at:
    • P1, P6, P5, P4, P2 regardless of whether the ball is good => through to next position.
  • Then balls at random position, trainer determines difficulty, until there have been 5 good passes.
  • After 5th good pass => Player quickly to P6, ready on front feet.
  • Last pass comes from P6 , on a 'beaten' ball.
  • Continue until there is a 6th good pass.
Other player:
  • Always give ball to trainer and straight to setter spot to catch off.
  • Ball not good, quickly retrieve and join the line.
drawing Pack of 6 balls
  • 5 circuits for 2 players
  • Each circuit is done for 1 minute
  • Total of 10 minutes
drawing Cicrus by position
  • All players have a ball.
  • Divide the group into two - maximum 4 to 5 players per group.
  • Near the net is the ball pit.
Exercise per group:

  • Play up overhead in front of yourself and keep playing.
  • Slowly move towards the net, keep playing up.
  • Overhand: Play up high, quickly get under the ball, stand still and then play.
  • At the net: => play the ball IN the ball pit. The distance does not matter.
  • Ball on the ground => start again from the back line.
Same exercise can be done with underhand play up to the net + play IN the ball box.

For the better players there can be a third round:

  • Ball bin on the back line of the other field, players must now pass the net. Play over it, themselves under it. Underhand or overhead no longer matters, as long as the back line is crossed.
Organization:
  • Make triplets with 1 ball.
  • Playmaker to the right of the ball
Execution:
  • Play ball to playmaker
  • The dealer passes the ball overhand to the other player.
  • This passes the ball overhand or underhand back to the playmaker and receives another setup.
  • It is then played to the 1st player, who passes again to the playmaker who has meanwhile run to the opposite side.
drawing overhand for playmakers
Practice on defense, technical attack and drop balls.

  • Practice defensive techniques.
  • Improve technical attack techniques.
  • Practice with drop balls.
  • 1 side with block.
drawing Attacking exercise with 1-man block
  • The attacker puts a block.
  • The thrower hits over this.
  • The libero or passer passes the ball to the server.
  • The server passes the ball to the attacker who just blocked.
  • The thrower puts a block and the attacker hits straight through to the defender, who defends for himself.
  • Passing: passer becomes attacker -> attacker becomes backup defender -> defender becomes backup thrower -> thrower becomes backup passer.
drawing Attack variation