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Basketball drills for technique attack / offense

  • A short game 5x5.
  • 10 minutes.
  • Who has the most points wins.
  • In case of a tie, the first to score wins.
  • ATTENTION : keep a strict eye on the time. 2 x 5 minutes ; 2 minutes break
  • A) Player under the basket with ball.
  • Throw against the board, rebound immediately and finish.
  • Get the ball out of the net and pass to B, who offers to pass from the head to the side of the ball.
  • C stands at the height of the three-point line and offers himself at mid-line side of the ball.
  • Pass from B to C.
  • C dribbles on the side where ball received to height free throw line.
  • A (Trailer) is on the move and receives the ball from C.
  • Pass or hand-off. C finishes.
  • B rebounds.
  • A has followed and must be at least at the bucket head when C makes a lay-up.
  • Score. The team positions itself under the basket and waits until the other three teams are also on this side.
  • And then they start again from this side.
  • Every player takes another spot.
  • If necessary add defense for B and C.
  • For A is also possible, but this only starts when A is on his way to the other side. (1 ball per trio)

  • Two players, behind each other outside the key/3-point line.
  • 3 pilons/ Player with ball starts at middle, defender behind her.
  • Player with ball goes around 3rd pilon. Defender around 2nd. Lay-up/defense. (2-4 baskets)
  • free play on 1 or 2 baskets,
  • depending on the number of players.
  • NO dribbles only passing.

2-against-1-half-court

  • Centers + Guards + Forwards
  • 3 Players
  • 1 ball
  • -a basket
  • -2 Cones

Requirements :

Players must be able to dribble and run a layup

Goal :

  • To finish off an overtime situation in 2-man break.
  • train outlet pass
  • to train running line flyer

Organization:

2-against-1-half-court

  • the defender throws the ball against the board, left or right of the ring
  • the attacker on the side of the board takes the outlet position and asks for the ball.
  • The flyer sprints away towards the middle line.
  • Flyer sprints around the pawn back to the basket.
  • outlet dribbles as fast as possible around the other pawn
  • the passer sprints to the centre circle, but has 1 foot in there and then goes to defend.
  • attackers have 1 goal attempt and max 2 passes.
  • the attacker who misses becomes the defender.


Teaching points

  • the defender NOT to make any unsportsmanlike mistakes
  • defender takes the charge or forces the dribbler to the side of the pitch

1-to-0-and-2-to-1-back-1

back-by-1back-by-1back-by-1

Requirements:
players must be able to run a lay up from a bounce pass

Goal: learn
how to punish the overplaying of the forward by an aggressive defense

Organization:

  • guard dribbles up from behind the centre circle
  • at the same moment the centre 4 comes to the elbow
  • and player 3 sprints to the pawn
  • 1 passes to 4 with a bounce pass
  • 3 sprints to the basket with a sharp change of direction and speed
  • and receives the bounce pass from 4


Rotation:

  • 4 grabs the rebound
  • and takes the ball on the back line
  • 3 goes to defend the inbound pass
  • when 9 receives the ball, 7 takes position at the sideline for the next inbound pass
  • 4 and 5 do not rotate but take turns.
  • 1 joins the line behind the pawn
  • 9 passes the ball to 8 and joins the row behind it


Variation:

  • 1 pretends he is going to put a screen away on the weak side, but cuts to 4 for a hand off
  • takes the shot
  • OR plays pick and roll with 4


Teaching Points:

  • Sprint to the pawn: when passing, you as the attacker must take the defender well outside the three-point line to make enough space for the backdoor.
  • 1 has to feint immediately after the pass to be in time for the hand off.


  • wave-9
    With 3 men on the back line and the middle one has the ball
  • The middle passes to a man and runs after the ball
  • The man in the middle passes to the man on the other side, who also runs after the ball.
  • They do this while running to the basket on the other side.
  • When someone is close enough to the basket, the man runs a lay-up.
  • He becomes the defender and the other two attackers must try to reach each other with a long ball.
  • The goal of the defender is to prevent the attackers from scoring.
  • If the attackers do not manage to score, they must do 5 push-ups.

wave-9


cutting-2nd-man-gets-the-ballcutting-2nd-man-gets-the-ballcutting-2nd-man-gets-the-ball

Requirements:
players must be able to make a lay up from the pass

Goal: learn the
running move to free another player + have the courage NOT to pass to the first man who moves

Organisation:

  • 3 pawns
  • fixed pair
  • fixed passer in the corner of the field.
  • adjust deep post
  • cut in, ask for the ball and pass
  • second incider gets the ball and makes the lay up
  • catches it himself
  • passes to the oulet
  • and runs to the pawn on the other side of the free throw line
  • in the meantime, the man with the ball dribbles to the next pawn
  • passes to his regular teammate
  • who passes to the regular passer in the corner
  • cuts in and asks for the ball (but does not get it)
  • when there are more than 10 men: make 5 free throws and then change with a fixed passer


Teaching Points:

  • the first man to cut in must look at the passer and ask for the ball with his hands
  • the passer must use pass fakes to keep his defender out of the pass line until the second man cuts in


Variations:

Left and right

defensive-shooting-and-running

Requirements:

  • players must have the courage to shoot defensively
  • and control a feint + dribble + shot or drive


Goal:
practice
1
against 1

Organisation:

  • after a goal attempt, each player catches his own ball
  • waits until his team-mate is in his shooting position.
  • passes the ball and defends the attacker.
  • the attacker uses the space left by the defender for a shot or drive
  • or lures the defender towards him with a shot fake and then makes a drive to the basket
  • OR a bounce + step + shot
  • do NOT introduce an element of competition to prevent defenders from making hard fouls to avoid losing.
  • Make sure the attacker gets the ball where he can actually shoot, so the defender has to consider the shot AND the drive.


Teaching points:

  • Catch the ball in your shot hand (ready to shoot).
  • adjust shooter well
  • shooting technique
  • if a player never shoots but always makes a drive, instruct the defender to only defend the drive hard and leave room for the shot

Variations:

  • shot distance
  • Position in relation to the basket.

1-to-1-forward1-to-1-forward1-to-1-forward1-to-1-forward





1-to-1-forward

1-to-1-forward





Requirements:
players must be able to drive and shoot from the 3-point line

Goal:
practice different techniques to score from the forward position

Organization:

  • Attacker 3 sprints after the pass directly to the forward position.
  • gets the ball there
  • and attacks the basket with a high speed of action.
  • Starts to land in 2TR and shoots.
  • while finishing underneath the basket, always picks up the ball
  • with a big approach step to the desired position under the hoop
  • Pull on the other foot
  • and take off with two feet


Rotation:

  • the passer takes a step backwards to make room for the next passer.
  • the archer catches the ball and passes it to the passer
  • who joins the back of the row with the ball
  • the shooter takes the position of the passer.

Catch and go:

  • catch the ball and attack directly at the elbow
  • sharp change of direction
  • high speed

Mtm offense

Jump back:

  • Attack the elbow
  • Offset under the elbow on your front foot and jump backward
  • pick up the ball and shoot

Jump back and drive:

  • Attack the elbow
  • Jump back and drive: attack the elbow, push off under the elbow onto your front foot and jump backwards
  • do not pick up the ball, but change hands and attack the basket at the weak side

1 on 1

  • the passer is now slightly deeper
  • As soon as he has passed to the forward, he starts defending
  • the attacker applies the different techniques he practised before

Rotation:

the pair that has finished the 1v1 move together to the centre line and swap roles OR the loser defends.

Variations:

  • left and right
  • place the passer in the corner or on the block
  • different techniques of finishing under the board
  • adding a help defender to the weak side, so that the attacker also learns what (im)possibilities are there.
  • 4X4 or 5X5.
  • Half Field.
  • Only the defending team can score points through:
    • Turnover
    • Rebound
  • When the attacking side scores there is a switch, so the attackers start defending and the defenders start attacking.
  • The team that scores 5 points first has won.
  • Losers 10 push ups.
drawing 4X4 or 5X5 Defense