Korfballexercises for technique condition / strength

Objective

  • Be the first to make 20 running-in shots.

Execution

  • The players are divided into groups of 3 or 4 people.
  • Start at the three hurdles and jump over them, beginning from the left.
  • Go back and forth over the hurdles.
  • Run in a slalom around the cones.
  • Tap the markers.
  • Follow with a running-in shot at speed.
  • Try to take the running-in shot calmly despite the fatigue.
  • Who maintains ball control and wins the game?
drawing Conditioning training with running-in shots
Execution
  • Place a container with balls at the back line.
  • The players start with a ball in hand and run to the two cones closest to the basket.
  • They stop between the cones and attempt to throw the ball into the bucket from there.
  • If successful, they run back to the ball container, grab a new ball, and run to the two cones in the middle to throw the ball into the bucket again.
  • If unsuccessful, they run back to the ball container, grab a new ball, and try again at that level.
  • The first person to complete all three levels wins.
Execution
  • The players run around the circle.
  • Inside the circle, there are several balls, one fewer than the number of players.
  • When the trainer shouts "YES", the players grab a ball as quickly as possible.
  • The player who scores two goals first wins.
  • The player without a ball continues running until someone finishes shooting.
Running-in Shot and Shot
  • Work in groups of three or pairs at the korf.
  • One person works for 2 minutes, two people for the rebound.
  • Cones are placed in a square around the korf, at a distance of 4 metres.
  • Player 1 starts at the first cone, runs inside for a running-in shot.
  • Then proceed to the second cone for a shot.
  • Go to the third cone for a running-in shot, and so on.
  • After 1 minute, the player switches.
Feint Shots
  • Take feint shots for 2 minutes.
  • Two feeders, each with a ball.
  • After 2 minutes, one of the others becomes the shooter.
  • Who among the trio is the best shooter? Optionally, a second turn to improve.
Passing and Sprinting
  • Players stand in pairs, 12 metres apart.
  • Throw the ball across to the other side and sprint after the ball.
  • Repeat 10 times per person.
drawing Conditioning training with ball
Execution
  • Per post, a group of three players. All exercises are performed at 100%. Each exercise lasts 2.5 minutes. Intermediate tasks have a specific duration. The goal is for the group to score as many goals as possible.
Exercise 1
  • Shooting from the front of the post at 6 metres. The shooter gets a repeat shot, then switch roles.
Intermediate Task 1
  • 20 burpees and 20 sit-ups.
Exercise 2
  • Running-in shots from 10 metres at the back of the post.
Intermediate Task 2
  • Group 1 against 2 and group 3 against 4. 3 versus 3 without taking over. If scoring, you may continue, goals count double.
Exercise 3
  • 2 players under the post, 1 in front of the post. Ball is thrown from the front of the post to the player moving away, then a shot. Ball is played out to the one who shot. Player moves away from the post, receives the ball and shoots.
Intermediate Task 3
  • Jumping jacks for 2.5 minutes.
Exercise 4
  • Shooting from the back of the post from at least 6 metres. The shooter gets a repeat shot.
Intermediate Task 4
  • Group 1 against 3 and group 2 against 4. 3 versus 3 without taking over. If scoring, you may continue, goals count double.
Exercise 5
  • Taking penalty shots. Each player makes 4 penalty shots in a row, then switch roles.
Intermediate Task 5
  • Wall sit and plank.
Exercise 6
  • 2 players in the attack zone, 1 person for rebound/supply. First ball always from supply to an outside player. Then follows a pass back and the first player runs deep. Cross ball that is played directly for the running-in shot. Rebound player joins the remaining attacking player.
drawing Increase your scoring ability under pressure
Task
  • Who is the first to complete a circle around the ball or the player?
Rules
  • Everyone stands in a circle with enough space to quickly throw a ball.
  • The ball starts to the right of the child who is going to run.
  • The child who is going to run starts running simultaneously with the first throw of the ball on the outside of the circle.
Game Progression
  • Divide the players into two teams.
  • Silently assign each child a number within their team.
  • Once everyone has a number, place the ball in the middle between the teams.
  • Call out a number (or multiple numbers), and the children with that number try to be the first to bring the ball to their "camp".
  • Once a child has picked up the ball in the middle, the other child may attempt to tag them.
Setup
  • Place the cones approximately 6 metres apart.
  • Divide the group into two teams. If there is an odd number, create one group of three and one group of two.
Execution
  • The goal is to always keep the ball in the middle between the cones.
  • When a player receives the ball, the player must be on the opposite side at the height of the middle.
  • After passing the ball, join the back of the line on the opposite side.
  • Note: No one stands still and estimate well when you should arrive. Not too early and not too late.
  • Throw the ball while in motion.
  • After five minutes, change direction and throw with the other hand (left hand).

Objective

  • Improve shooting accuracy and build fitness.
  • Which pair will be the first to complete 5 runs back and forth?

Rules

  • Start with 10 sprints back and forth.
  • Then shoot 10 times and count how many goals you score.
  • If you score 5 or more times (half of your number of sprints back and forth), you may sprint one less time, so 9 times.
  • Then shoot again and count how many goals you score.
  • If this is half or more than the number of times you have run back and forth, you may reduce the sprints by one more.
Objective
  • Accurate shooting and building stamina.
Rules
  • Start by sprinting up and down the width of the hall 5 times as quickly as possible.
  • Then shoot 10 times from within 2 meters and count how many times you score.
  • Alternate shots, so each person shoots 5 times.
  • If you score 5 or more times (half of your number of single sprints), you may sprint up and down one less time, thus 4 times.
  • Then shoot again and count how many times you score.
  • If this is half or more of the number of times you have sprinted, you may reduce the sprints by one again.
Execution
  • Stay with your team on your own side of the field.
  • Feeders rotate so that everyone keeps moving.
  • The exercise should be performed with high intensity.
  • Start at the cones. After cone 5, sprint to the first korf.
  • The rebounder then sprints to the second korf and rejoins at the cones.
  • Count the scores per team out loud to maintain the competitive element.
Round 1
  • Score 20 running-in shots.
  • Cone exercises: slalom.
Round 2
  • Score 10 shots from 3-4 metres.
  • Cone exercises: 2 cones forward, 1 cone backward.
Round 3
  • Score 20 short chances behind the post.
  • The sprinter is indicated and passes back to the stepping-out rebounder under the post.
  • Cone exercises: hopping over the cones.
Round 4
  • Score 10 shots from 4-5 metres.
  • Cone exercises: jump skating over the cones, hold the landing briefly.
Round 5
  • Score 10 evasive shots.
  • Cone exercises: jump at cones 1, 3, and 5 and squat at 2 and 4.
drawing Intensive shooting training with four players
Setup
  • 1 feeder under the post
  • 1 attacker in front of the post
  • 1 defender in front of the post
Execution
  • The attacker starts 5-6 metres from the post.
  • The attacker gets 3 attempts to score.
  • If the attacker does not score, they remain and receive a different defender.
  • Substitutions occur until the attacker scores.