Soccer drills
- in 16m area and between the goalposts a 'ditch'.
- The girls are not allowed to enter this ditch. position play one side of which 2 of the opponent are stuck on the other side.
- ball is intercepted and opponent shoots it directed to the other side.
- there the position play continues with 2 players of which 2 of the opponent remain stuck on the other side in the other area.
- Switching and tilting is very important.
1 v 1
- Playing in
- Find each other
- Going in to win the duel
- Score or ball goes out
- Next pair starts
- 2 players walk along a row of pylons.
- Play the ball between the pawns to each other.
- Preferably hit 1x.
- Execute both left and right.
- Player 1 plays the ball to player 2.
- Behind player 2 is a defender.
- Player 2 turns left or right.
- Same as above but player 2 bounces back on player 1 who turned right (or left) and sprints away.
- Player 1 passes the ball in his feet.
Duration: +-10 min
- Execution:
- 1 ball per pair
- Ball in the middle
- Both players one step behind
- Players move forward at the same time so that the foot comes next to the ball
- With the other foot they kick the inside as hard as possible against the ball
- Number
- 10 times 5x right
- 5x left
- Then change partners
- Coaching moment:
- Don't hold back dare to kick
- Kick against the heart of the ball
- Ball in hand:
- Each time in front of the stick throw and catch ball.
- Throw center to center along the short side.
- Then third stick again the same as the first step.
- Ball in foot:
- Tap ball with left before stick and control it after the stick.
- Center pass along the short side.
- Then third stick again the same as first step.
- Coaches:
- 3 x stick yellow and 3 x stick red.
- In the middle yellow and red next to each other.
- Walk over the field in 2 numbers.
- Both players hold one end of a rope (1.5 meters).
- Once the attacker determines the pace and direction.
- As soon as the rope is released when it comes to tension, the attacker has a point.
- Defender may only hold the rope loosely.
- Divide the amount of players among equal teams.
- For example 3 teams of 3 or 4 teams of 3.
- Give each team its own coloured jacket.
- These teams compete against each other in 1 field.
- The first team to score is one round ahead.
- All players jog in over the field (square)
- Half the number of players has a ball
- players with ball pass the ball to a player without ball (eye contact).
- The players are not allowed to keep the ball with them for longer than 5 sec.
- At the moment the trainer whistles (signal), all players without a ball sprint as fast as possible to the closest player who has a ball and try to take it away.
- The player who has the ball should try to fence it off. (1:1 duel)
- When the trainer blows the whistle again we switch back to jogging and passing!
Nice variant is when you have an odd number of players, the player who can't find a direct opponent gets a command (for example sprint over the width of the field).
- Players face each other briefly in pairs.
- On the ground between the two players lies a ball.
- Trainer gives the commands:
- Head,
- chin,
- knees,
- feet,
- ears,
- BALL!
- On the command BALL! the players must try to get the ball as fast as possible.
- On the other commands they tap the corresponding body part
- You can use this exercise if you want to work in positions with a defensive triangle.
- You can apply variations where necessary and also change the distances.
- This exercise has been given several times with youth teams as well as with the first teams.
- As you can see in the picture we work on 2 sides.
- Approximately the space from the 16m to the center line.
- First player plays the ball diagonally, player B turns with the ball and plays it to C who performs a 1/2 with B. C plays the ball deep on D. It connects to the other group.
- When A is past the zone the other group leaves.
- Passing on A-B-C-D.
- You can also replace player D by a goalkeeper.
- You can do enough variations in this warm-up exercise. An extra 1/2 for player D. Or player B who moves on the pass of C and responds to D. And so on.
- Let the exercise run for about 4 minutes before inserting a variation.
- Always emphasize the forward rotation of B.
- Take care of a short passing and a short acceleration after the pass at the end of the warming up.
- The players line up in a circle,
- Ideal is 6 to 8 players per circle.
- Per circle you only have one ball.
EXECUTION:
- A player plays the ball to another player, chasing the ball towards the player he is playing.
- The second player receives the ball and plays it back to another player in the circle,
- He, too, will chase the ball towards the player he has just played in.
- This keeps repeating itself.
QUALITY:
- Passes must be clear and accurate.
- The passes are played over the ground, keep the ball low!
- Just after the pass the players accelerate (short sprint)
- Players call the name of the player they want to play in
- All players constantly stand on their toes, not on flat feet, to improve the speed of action.
PROGRESS:
- You can make the game more difficult by hitting once.
- You can play with two balls
- Player 1, who has given the pass, should try to tap the player who has played the pass (player 2) before playing the ball to player 3, etc.