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Volleyball drills

GOAL

Improve condition and power + warming up

ORGANIZATION

Crack the code by doing various exercises

EXECUTION

You can play this game with each 4 exercises you can come up with.

1. Divide group in two teams which are going to do the exercises.
2. The trainer makes a 10-digit code for example (24 32 14 21 33)
3. The players will do the devised exercises in a certain order. For example: they think that the first digit is 3, so they will do exercise 3. When they have finished this exercise, they go to the trainer who tells if the digit is correct or wrong. If the digit is correct, they try to guess the next digit. If the digit is incorrect, they will have to do another exercise, for example exercise 4, to guess to correct digit.

For example
Exercise 1: 5 times pumping
Exercise 2: run the distance between the end line and the middle line three times
Exercise 3: 5 times blocking at different places/positions
Exercise 4: 1 slide dive towards the sideline, another slide dive towards the end line

The pair that cracks the code first, wins.

  • This exercise is done in pairs. Look for someone with the same level of serving.
  • Both on 1 side of the net, starting at the 3m line.
  • Hit the ball overarm to your buddy. If you succeed, take a step back.
  • Other side does the same
  • Hit another ball overarm to your body. If again you succeed at this distance, take another step back.
  • Keep continuing.
  • Attacker plays ball to playmaker, 
  • pass and attack over position 4 has to be dropped 
  • at position 3 or technically attacked to the attacker at position 4. 
  • Ball is defended and repeated at the other side of the field. 
  • Ball has to go 3x over the net before you can score
  • Line of players A  (+- 4 players) in the middle of the field with a ball
  • Player 1 is center forward, and is properly thrown to by first player from line A
  • Player 1 plays ball overarm in the basket
    • bend elbows
    • stretch elbows and point after ball 
  • Player at the basket catches and joins line A

GOAL

Tick the ball to each other to improve ball handling

ORGANIZATION

Pairs opposite each other

EXECUTION

  • Players tick the ball from their left fist (arm) to their right and then to the players opposite, who do the same.
  • Variations do exactly the same what the person opposite you is doing.
  • Variations with the knees 
  • Variations with feet
  • Variations with heads
  • The goal is to get more ball control.


Then just play.

GOAL

Feet work for block

ORGANIZATION

Two (equal) players are across each other at the net. 

EXECUTION

  • A player makes a low block movement, after landing a shuffle, steps to the right and takes the ball from across the net where the other player is holding the ball. Shuffle back and transfer the ball under the net to the other player.
  • Change every 5 balls
  • Each 2 series of 5 taking ball over the net


  • A player makes a low block movement, at landing weight more on left leg. Make a step to the right, join legs, and take the ball from other side net where the other player holds the ball up.
  • Change every 5 balls
  • Each 2 series of 5 taking ball over the net


It is not about the speed but about the movement and the right foot work!!

  • Have 3 players walk to net, make a block jump.
  • Then the players on position 3 and 4 quickly go to the 3m line, and the trainer throws a ball over the net which has to be passed to the player on position 2 (sv). 
  • You can still adjust by having the players first stand at the net and have them decide whether the ball should be blocked or defended.
  • after the task, 3 new players in the field.

With this exercise, younger children can practice overarm throwing.

  1. Give everybody a ball and have them show how they play overarm
  2. Is this not correct (for example, no pizza slice, or under the head), correct them, show how it has to be done.
  3. Have them throw against the wall, this provides lots of ball contact.
  4. Make pairs and have them throw over the net, to learn them to play high.
  5. Meanwhile, correct technique mistakes, but stay positive.
  6. Ask afterwards what they have learned, to make them think about it again.

Goal of the exercise:
process 2 balls quickly and having to score

Explanation of the exercise:

  • Passer and playmaker and attacker all three process 2 balls shortly after each other. 
  • Passer learns to pass a deepball diagonally backward and a short immediate after (learns to make large angles) the playmaker has to look for the next ball immediately after the first set up. 
  • The attacker has to go to the back as soon as possible after landing to make another attack. 
  • As trainer, you can indicate where the balls have to be hit, or the tempo of the set ups, or that the passer has to do attack defense after the first pass and then pass the 2nd ball

  • Length of the exercise:
    15 minutes.

long-short

  • divide the group in two. 
  • The ball has to be passed 10x in 1 group. 
  • The other group tries to intercept the ball and then pass 10x themselves.
  • Two teams are formed. 
  • The front players of each team have a ball between their feet which does not hit the floor. 
  • By taking over the ball with the feet in turns, the ball gets to the other side. 
  • The team that gets to the other side first wins. Does the ball hit the ground? start over.

Play this game in two teams of 3 to 6 players.

The two teams are in the middle of their own side of the field.
They put their hands on each other's shoulder, not everybody has to see the other side of the net properly.

The ball is brought in at one side with an arch.
The ball has to be played over the net in three times, but:

  • The players can only get out of the circle when they have first yelled "let go!"
  • Where a player who has claimed the ball gets out of the circle, the circle closes
  • When the ball has been played over the net, everybody joins the circle


A team deserves a point when they score with the opponent in three times.

To make the exercise run smoothly, it is good if the players give each other high balls and. of course, claim the ball on time. The goal of this game is to have the players communicate about every ball played. Make clear that they have to be aware that not everybody is always in the right position to play the ball

Variation:
Have the circle squat or turn circles on the forefeet when the ball is on the other side of the net.

Suggestions and improvements are welcome.