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Volleyball drills

overhead-trampoline-with-pass

This exercise can also be done as a game against a group on the other field!

  • There is a line of kids with a ball at a cone in the back of the field and 1 kid in the other field 
  • Kid 1 is going to the net while playing overarm with the ball (if the ball is dropped, start over)
  • around 1m from the net, you play the ball overarm over the net to the kid (x) standing there
  • the kid standing there has to pass the ball and catch himself (walks with the ball to the line of children)
  • kid 1 goes underneath the net and takes the place of kid (x)
  • kid 2 now goes to net overarm playing and plays the ball to kid 1
  • etc. etc.


(variation or harder)

  • there is a line of children with a ball at a cone in the back of the field and 1 kid in the other field 
  • Kid 1 is going to the net while playing overarm with the ball (if the ball is dropped, start over)
  • around 1m from the net, you play the ball overarm over the net to the kid (x) standing there
  • kid 1 quickly goes underneath the net and takes the mid forward position
  • the kid standing there (x) has to pass the ball and play to the mid forward who catches the ball and gives it to kid (x)
  • kid (x) walks with the ball to the line of children
  • kid 1 takes the position of kid (x)
  • Kid 2 now goes to the net while playing overarm with the ball and plays the ball to kid 1
  • etc. etc.
  • overarm and underhand

GOAL

Improve condition and power + warming up

ORGANIZATION

Crack the code by doing various exercises

EXECUTION

You can play this game with each 4 exercises you can come up with.

1. Divide group in two teams which are going to do the exercises.
2. The trainer makes a 10-digit code for example (24 32 14 21 33)
3. The players will do the devised exercises in a certain order. For example: they think that the first digit is 3, so they will do exercise 3. When they have finished this exercise, they go to the trainer who tells if the digit is correct or wrong. If the digit is correct, they try to guess the next digit. If the digit is incorrect, they will have to do another exercise, for example exercise 4, to guess to correct digit.

For example
Exercise 1: 5 times pumping
Exercise 2: run the distance between the end line and the middle line three times
Exercise 3: 5 times blocking at different places/positions
Exercise 4: 1 slide dive towards the sideline, another slide dive towards the end line

The pair that cracks the code first, wins.

  • This exercise is done in pairs. Look for someone with the same level of serving.
  • Both on 1 side of the net, starting at the 3m line.
  • Hit the ball overarm to your buddy. If you succeed, take a step back.
  • Other side does the same
  • Hit another ball overarm to your body. If again you succeed at this distance, take another step back.
  • Keep continuing.
  • Line of players A  (+- 4 players) in the middle of the field with a ball
  • Player 1 is center forward, and is properly thrown to by first player from line A
  • Player 1 plays ball overarm in the basket
    • bend elbows
    • stretch elbows and point after ball 
  • Player at the basket catches and joins line A
  • Two teams are formed. 
  • The front players of each team have a ball between their feet which does not hit the floor. 
  • By taking over the ball with the feet in turns, the ball gets to the other side. 
  • The team that gets to the other side first wins. Does the ball hit the ground? start over.

Play this game in two teams of 3 to 6 players.

The two teams are in the middle of their own side of the field.
They put their hands on each other's shoulder, not everybody has to see the other side of the net properly.

The ball is brought in at one side with an arch.
The ball has to be played over the net in three times, but:

  • The players can only get out of the circle when they have first yelled "let go!"
  • Where a player who has claimed the ball gets out of the circle, the circle closes
  • When the ball has been played over the net, everybody joins the circle


A team deserves a point when they score with the opponent in three times.

To make the exercise run smoothly, it is good if the players give each other high balls and. of course, claim the ball on time. The goal of this game is to have the players communicate about every ball played. Make clear that they have to be aware that not everybody is always in the right position to play the ball

Variation:
Have the circle squat or turn circles on the forefeet when the ball is on the other side of the net.

Suggestions and improvements are welcome.

  • Divide your players in pairs
  • Per pair 1 ball
  • One of the pair is at the net to make a block.
  • the other player is on the other side of the net with a ball. This player is at the 3m line and throws the ball over the net.
  • The player at the net tries to block the ball.
  • 20 balls, then change tasks.

90-10--6


Goal: recognize ball trajectory, QUICKLY assume position.
Ball trajectory: A serves to B, B passes to C.
Walking direction: A, B, C

B moves (before the ball has passed the 3m line of A) to the right position (90%) and is active instead of reactive.
B assumes the correct posture when the ball passes the net
B adjust the correct position and posture in the remaining position (10%).

Possibly build up:
- first B catches ball with bent arms
- B then passes the ball underhand

  • Form your (core)team , 
  • the remaining players are on the other side of the net 
    • moneytime: it is 20 against 20, play to 25
    • give your core team a handicap if the remaining players are few, for example only attack diagonally

Focus of this exercise is the service pass.

Start serving calmly, raise pressure in the course of the exercise.

  • A serves to B
  • B passes to C
  • C catches, and joins position D
  • D serves or E
  • E passes to F
  • F catches and joins position A


Expansions:

  • A takes 3 steps into the field, after the pass/set up follows a controlled straight attack, which A defends himself .
  • A catches ball, and gives it to a reserve server on position A
  • Idem for D


8 Players: reserve on serving position
10 players: position reserve on serving position and pass
12 players: 2 reserves serving position, 1 reserve pass position
14 players: 2 reserves on serving position and pass

catch-service-pass

  • Make trios with 1 ball
  • 2 players are at the net opposite each other.
  • The third player has the ball, and throws it above the net rim.
  • The two blockers will now duel 
  • Play with points and ranking within the team.

Put the coordination ladder in the middle of the field.

Build up slowly, and players have to go as fast after each other as possible
through the ladder. But safe. If you see they follow each other too quickly, call the players yourself one by one.

Exercise 1
player 1 place both feet in one box but not at the same time, but 1 by 1.
So for example first left and right in box 1, and then left and right in box 2. And as fast as possible.
coordination-ladder

Exercise 2
Zigzag side-step
player 1 is standing next to the first box.
1 player puts right foot in the box and then left, then right foot out and left out.
2 then with left in box 2 followed by right
3. with left besides box 3, followed by right and then right in box 3 followed by left, and then right out the box again followed by left etc... until the end of the ladder
coordination-ladder

Exercise 3
In Out
player 1 puts the left foot in the first box and closes with right foot.
player 1 puts the left foot outside box 2 left of the box and right foot outside the 2nd box right of the box.
And back 1 by 1 in box 3, until the end of the ladder.

coordination-ladder