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Handball drills

  • Lay down a ladder
  • Go through the ladder with 2 feet at high speed
  • Hold the ball in your hand and pass it before entering the ladder
  • Make a zero pass in front of the post at the end of the ladder
  • Go around to the right through 2 pawns
  • Get the ball and finish on goal
  • Do the above steps from the other side as well

    Variations:
  • With defender
  • With circle
drawing Laddering and 0 pass
  • Put 3 hats
    • 1 in the middle at 11 meters
    • 1 pawn left on the 9
    • 1 pawn right on the 9
  • Put 1 player who throws the balls on 2 meters from the right pawn.
  • Builder puts pressure on first pawn and plays on.
  • Runs around the middle pawn, gets the ball back and touches the left pawn.
  • Throws the ball back to the player who passes through the middle to the right pawn, gets it back and rounds on goal, 9 meters.
drawing Triangle run builders and rounding
  • 2 goalkeepers within 6 meters
  • 2 teams of 3 at the 9 meters
  • On signal players run, get ball from goalkeeper.
  • Which team first pushes the ball into a hoop at the 6 meters on the opposite side?
Points of attention:

  • Who runs, who stays to get the ball?
  • Catching the ball sideways
  • Speed and precision, catching the ball
The team runs in a run around the half court.
  • Player 1 has the ball and holds the ball behind his head.
  • Player 2 tries to grab the ball and then does the same to player 3.
  • And so on.
As soon as the one behind has the ball she/he takes a sprint forward so that she/he becomes player 1 and then it starts again.

  • Player 1 has the ball and runs backwards and throws the ball with a bounce to player 2.
  • The latter turns around and throws the ball to player 3.
  • And so on.
As soon as the back has the ball he takes a sprint forward so that he becomes player 1 and then it starts again.

  • Jump shot explanation:
    • Left - right - left - outlet with left for jump - shoot in the air. Left-handed players do it the other way around.
    • Eventually you should be able to start it with both legs.
    • Pay attention to height - so don't just jump forward. Use arms and 1 leg to get extra upward energy. First in slow motion!
  • Trainer stands halfway up 9 meters
  • Players line up at a distance
  • Player throws ball to trainer, runs in, catches ball at the 9 meter and finishes with 3 passes- jump shot
  • Trainer is on knees gets ball from player, player makes jump shot and throws over trainer.
  • Mark floor with hats for null pass, catch and down, and jump shot with 1 or 3 passes.
  • Make pairs of 2 of approximately the same strength/weight
  • Place your hand on each other's shoulders and/or upper arm
  • After the whistle, try to push your opponent over a predetermined line
  • The one who gets the opponent over the line first wins
  • After a few times you switch opponents
  • 2 rows of players at 11 meters
  • dribble and jump on run shot
    • hands
    • left/right high
    • left/right low
    • ground
  • Players lined up facing each other
  • Hoop between 2 players in the middle
  • With 2 hands bounce ball in hoop to other player - feet side by side
  • Idem with exit left
  • With turn in left shoulder and throw with 1 hand
  • Limited space at the circle.
  • 1 v 1.
  • Try to get past the defender, moving quickly and turning away. Possibly pass and feint movement.
  • Explain what is and is not allowed in terms of defense.
    • Hands against shoulders. Not from the side.
    • Do not hold arms.
    • Do not obstruct a broken player.
In F use a small goal.
Run with backward throw:
  • 2 players run slightly behind each other
  • Front player throws ball by rotating forearm, upper arm stays in position
  • Rear player throws forward again in the same way
  • Match which duo catches the most behind each other
  • Divide the group into two teams.
  • The teams stand side by side with about five meters between the players.
  • The players of each team stand behind each other, thus forming a line.
  • The course of the game is a square.
  • Team 1 starts in the far left corner of the square and team 2 starts at the same height in the far right corner of the square.
  • Thus, the two teams stand horizontally on the same line.
  • At the beginning of the game, the first two players from each team will compete against each other.
Game:
  • At the coach's whistle, these 2 players begin to run and follow the lines of the square.
  • They will run until they meet on their way.
  • At that point they will have to fight for passage!
  • This is how you do it:
    • You play leaf-stone-scissors.
    • Both players hold hands behind their backs and count down together: " 1 , 2 , 3 " and after 3 they each show a symbol:
      • leaf: the hand outstretched
      • stone: the hand clenched into a fist
      • scissors: index finger and middle finger extended
    • The leaf overcomes the stone, the stone overcomes the scissors and the scissors win on the leaf.
  • Of course, when the same symbol is shown, you have to start counting again.
  • The player who wins the leaf-stone-scissors game may continue walking along the lines of the square.
  • The loser walks back.
  • The goal is to get to the other team as quickly as possible!
  • But: when someone loses, the next player from that losing team starts walking until he meets his opponent again.
  • Then the leaf-stone-scissors game begins again.
  • Thus, the winning player is always stopped until he/she reaches his/her team.
  • 1 against 1
  • Both run 1 time from cone to cone
  • The attacker is played the ball by the trainer
  • The attacker tries to pass the defender in the square and score on goal
  • The defender tries to stop the attacker correctly
drawing 1 vs.