Volleyball drills
- trainer throws ball to centre player
- Who passes to SV
- SV sets up
- Attacker plays ball SLIM over the net
- so right over the net
- OR in the back of the field in the corners
- OPTION: the new playmaker calls HOOP (=wrong) or GOOD (=good) after the smart ball of the attacker
- Attacker gets the ball and puts it in the box at trainer
- Everybody keeps rotating one spot (walks after own ball)
- Possibly place hoops (= opponents) where theyshould not play
- Keep giving directions
- player 1 at net centre forward
- number; players centre back with ball
- line of players on left (or right) forward
- 2 baskets as obstacle/block on other side of the net
- 2 players as defense on the other side of the net
- player with ball throws to centre forward
- centre forward sets up HIGH
- left forward attacks
- if hitting does not work: play SMARTLY over the net
- if ball hits the ground in the field you score a point
- defenders try to prevent this.
- everybody keeps rotating
- throwers becomes playmaker
- playmaker joins line of attacker
- attacker goes underneath the net and becomes 1st defender
- 2nd defender takes the ball, walks underneath the net and joins line of servers
- A first there is one tagger
- The tagger has to tag as much children as possible.
- As soon as someone is tagged, he becomes a crab.
- The crab has to move on hands and feet with the belly upwards.
- As soon as a crab has tagged a walker, the crab is free again.
- After some time, someone else is appointed as tagger.
- player 1 at net centre forward
- number; players centre back with ball
- line of players on left (or right) forward
- 2 baskets as obstacle/block on other side of the net
- 2 players as defense on other side of the net
- player with balls throws to centre forward
- mid forward sets up HIGH
- left forward attacks
- if hitting does not work: play SMARTLY over the net
- if the ball hits the ground in the field, you score a point
- defenders try to prevent this.
- everybody keeps rotating
- server becomes playmaker
- playmaker joins line attackers
- attacker goes underneath the net and becomes 1st defender
- 2nd defender takes ball, goes underneath net and joins line with servers
dribbling with the ball
- walking and dribbling through the hall
- Dribble on the spot with left leg front = right
- Dribble on the spot with right leg front = left
- dribbling alternately with left or right hand
- Sit down and stand up while dribbling
dribbling and hitting the ball.
- Hit the bal
- Let it bounce 1x
- Hit the ball etc
- Idem, but now hit alternately with right and left
- put a mat in every field on a random spot.
- At 2 sides is a group to serve.
- Serve on the mat.
- Then you follow the ball and join the line on the other side.
- Who has hit the bal the most?
- Players have to try to stand as close to the end line as possible, but if that does not work they can stand closer to the net.
- pairs with net in between and 1 ball
- Make last 2 steps of attack run (large step + connecting step)
- Throw ball up with both hands
- and hit ball underneath the net
- 1 hand points to the ball
- the other hand hits
- clamp wrist around ball
- The other catches the ball and does the same.
- Line of players A (+- 4 players) in the middle of a field with a ball
- Player 1 is centre forward and is properly thrown ball by first player from line A
- Player 1 plays ball overarm in the basket
- bend elbows
- stretch elbows and point after ball
- bend elbows
- Player at the basket catches and joins line A.
- Make groups of 6-8 players
- Put the players on one side of the net. This is thefree side
- On the other side of the net, you indicate a box. This is the prison
- 1 player starts in prison
- The trainer throws the ball (as set up)
- Players on the right side of the net smash/play in the prison and on the ground
- If this works:
- player does not have to go to prison and can stay on the free side
- If this doesnot work:
- player has to go to prison
- A player that is in prison can get out by:
- easy variant: catch the ball
- free player has to go TO prison, and the catcher can get OUT
- hard variant: pass the ball and another player from prison catches ball
- free player has to go TO prison and the passer can get OUT of prison
- easy variant: catch the ball
remark:
- keep groups small
- make a plank
- everybody lie down in a circle
- x number of seconds, y number of times
- do no lower hip!
https://www.youtube.com/watch?v=31O8qYbeo3Uh
- virtual circle with 2m diameter around every player
- player throws ball overarm up high for himself
- let the ball bounce 1x in the circle
- and overarm high again
Ball has to go high otherwise it will not bounce enough.
make attack run:
- Right handed: left, right,left
- Left handed: right, left , right
Players sorted on length
- lower the net on one side
- player throws the ball to trainer
- trainer holds ball up
- players hit the ball out of the trainer's hands
- keep to your side of the net
pay attention to the run, not the shot
- you jump with your arms!
- you hit with your stomach!