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Korfball drills

  • Ball is in front of red. white moves up and down making it look like she is going to get the ball from red.
  • Blue sprints aside from the post and gets the ball from red.
  • Red sprints to the post to take the catch.
  • White comes to the spot of red, gets the ball and shoots.
  • Red catches and gives the ball to white and sprints out sideways.
  • Red gets the ball and white sprints to the post to intercept, blue takes a shot in front of the basket.
drawing shot on the move from space
  • In teams of 2 at the basket, 3rd player does secondary exercises.
  • Player 1 (attacker-rebounder) with ball under the basket, player 2 about 5 meters in front of the basket.
  • The shooter's assignment is to score 6 times from a shot.
  • After each shot, the shooter moves again, so everything must be done on the move.
  • The positions remain until someone actually has 6.
  • Then you rotate through (declarer --> rehearsal --> shooter --> declarer).
  • Always keep in mind that the distance rules must be maintained, especially when rebounding a shot that falls in front.
drawing Warm-up with ball - shot
  • Player 1 (attacker) starts with the ball under the basket.
  • Player 2 moves freely in front of the basket and gets the ball.
  • Player 1 also starts to move freely by starting from the basket zone.
  • Player 2 (in possession of the ball) takes off with the necessary threat of a shot.
  • Player 1 plays and cuts in for a through ball from the space.
  • Which basket scores 7x first?
  • Then turn around.
  • Make sure you keep the right order and move on to the next exercise.


drawing Warm-up with ball - through ball from space
  • Player 1 is declarer/rebounder.
  • Player 2 is shooter in motion.
  • The goal is for the shooter to always get the shot, and for the rebounder to also get the rebound.
  • You get 90 seconds to shoot a long series of goals, without the rebounder dropping the ball.
  • If the ball falls on the ground, the shooter starts again from 0 (exception is when the goal is scored, then the ball may bounce max 1).
  • Move on to the next exercise in the correct order.
  • Objective:
    • Rebound duel as realistic as possible without physical contact, but by positioning and anticipating rebounds well.
  • There are a number of hats all over the field, in different colours.
  • The coach calls out 'white', then all children must run as fast as possible to a white hat.
  • There is one hat too little for each colour, so the child who is not standing at a hat has to do an assignment of his own.


  • Examples assignment:
    • Run a circle.
    • Push-ups.
    • Jump 5x as high as possible.
    • Pull a sprint.
    • Score 2x at the basket.
  • Passing position and rebounder under the basket, attacker in front: (if with 4, a defender will run on the long line and give passive pressure).
    • Declarer plays a moving striker, who comes out with the ball.
    • Outgoing attacker gets the ball back.
    • Attacker runs long and shoots. (Pay attention that you run clearly in 2 lines, often there is a tendency to run in 1 line).
    • After the shot, fall inside for a walkthrough ball with one hand.
  • Shot inside is 2 points, pass ball is 1 point.
  • Goal is to score 20 points.
  • When reaching 10 points, change direction.
  • Crucial is the passing, and the 'attacking' of the ball by the shooter.
  • Two of you are responsible for a good pass.
  • Series consists of 3 chances:
    • Start from free throw.
    • Then get the ball on a running action in front. (outer hand)
    • After transferring the ball to the other hand (wide steps) you pass to the ball carrier again.
    • Continue for a shot behind the basket.
  • Which team will score 20 times first?
  • Shooter at about 4 meters in front of the basket, 2 declarers each with a ball and each at one side of the post at +/- 3 meters:
    • Shooter runs wide and gets the ball on the outside hand, plays it back to the attacker with that hand.
    • Then he/she runs wide to the height of the other attacker, and again receives the ball on the outside hand.
    • Pass the ball again.
    • Then run wide again to the first spacer, and this time, you shoot when receiving the ball.
    • Repeat by starting again at the other initiator.
  • Turn after 2 shots.
  • You notice that you start shooting on both the left and right side.
  • Which basket scores first 15x.
  • 2 cones 5 to 6 metres from the basket, and the same distance wide apart.
  • Attacker under the basket with the ball (possibly rebounder).
  • Shooter in the middle of the 2 cones.
  • Lateral movement towards the cone.
  • Play by declarer.
  • When declarer shouts 'YES', he can shoot.
  • If declarer calls 'NO', you have to pass back and start over to the other cone where everything will be repeated.
  • Change every 2 shots.
  • Per basket 15x scoring.
  • Take turns taking 5 chances:
    • Shot from movement on right leg in front of the basket. (competition distance)
    • Idem on left leg.
    • Then take a through ball.
    • Take a short shot behind the basket.
    • Finish with a penalty throw.
  • The goal is to individually score at least 3 out of 5 chances (you finish the assignment despite everything).
  • Everyone has to succeed in this, if not we repeat the exercise and they get a running lane at the end.
  • If someone succeeds in scoring 5 out of 5, he/she can free one person who doesn't have 3 out of 5.
  • Exercise is done a maximum of 4 times (suicide with max 4 turnovers).
  • About 3 exercises with defender at 80%. (allow chance).
  • About 10 walk-throughs.
  • About 10 short chances (2-3m) on the move.
  • About 10 shots (5-6 m) on the move.

drawing 1-1 Exercises with 80% pressure
  • 4-4 games without assignments.
  • Per attack 4 balls.
  • Goal is bonus attack.
  • After 1 round the teams get together and discuss what went well and what didn't.
  • After 2 rounds swap.
  • Swap sides, face each other and shoot.
drawing Parties