Soccer drills for technique warming-up
- For this warm up, set out an area of 30 by 40 yards.
- Give each player a number.
Execution:
Players pass in numerical order: # 1 to # 2 to # 3 etc. as they move through the plotted area.
Quality:
- Use 2-3 balls to increase speed and awareness.
- Make sure players are moving through the entire area and not just staying close to the players they are supposed to pass to.
- Players should all ask for the ball when it is their turn and call out the name of the player they are going to play in themselves.
Advancement:
- Have players perform special actions when making a pass, for example:
- Play the ball in the run. The receiving player must accelerate.
- The odd numbers may only hit once, the even numbers 2 times. Alternate this.
Drafting:
- Field of 10m by 10m
- 1 or 2 magic trees (trainers) in the middle.
- 1 ball per player.
- Task 1:
- Players walk from one side of the magic forest to the other.
- Without losing the ball.
- Task 2:
- Players walk from one side of the magic forest to the other.
- Without losing the ball.
- But watch out; the magic trees have woken up.
- And moving through the forest.
- Task 3:
- Players walk from one side of the forest to the other.
- Without losing the ball.
- But beware; the magic trees have woken up by a storm and are moving through the forest.
- But there are also branches and leaves everywhere.
This exercise can be used for each category in the warm-up.
- Both players A lead the ball to the middle pawn where they perform a cutting move and then play the ball to the next player.
- After the pass, the player walks diagonally to player B who throws in the ball on which player A heads the ball in.
- The heading player then takes the ball and stands behind goal,
- The other player joins the group that has to perform the movement
- Make a square with pylons in which butter cheese and eggs can be played
- form two groups
- use 6 jackets, 3 yellow and 3 green
- Play butter cheese and eggs with the jackets
- Hold each others right arm en bend through the knees in a squat position
- Do the same with the left arm
- Players face each other briefly in pairs.
- On the ground between the two players lies a ball.
- Trainer gives the commands:
- Head,
- chin,
- knees,
- feet,
- ears,
- BALL!
- On the command BALL! the players must try to get the ball as fast as possible.
- On the other commands they tap the corresponding body part
- You can use this exercise if you want to work in positions with a defensive triangle.
- You can apply variations where necessary and also change the distances.
- This exercise has been given several times with youth teams as well as with the first teams.
- As you can see in the picture we work on 2 sides.
- Approximately the space from the 16m to the center line.
- First player plays the ball diagonally, player B turns with the ball and plays it to C who performs a 1/2 with B. C plays the ball deep on D. It connects to the other group.
- When A is past the zone the other group leaves.
- Passing on A-B-C-D.
- You can also replace player D by a goalkeeper.
- You can do enough variations in this warm-up exercise. An extra 1/2 for player D. Or player B who moves on the pass of C and responds to D. And so on.
- Let the exercise run for about 4 minutes before inserting a variation.
- Always emphasize the forward rotation of B.
- Take care of a short passing and a short acceleration after the pass at the end of the warming up.
- The players line up in a circle,
- Ideal is 6 to 8 players per circle.
- Per circle you only have one ball.
EXECUTION:
- A player plays the ball to another player, chasing the ball towards the player he is playing.
- The second player receives the ball and plays it back to another player in the circle,
- He, too, will chase the ball towards the player he has just played in.
- This keeps repeating itself.
QUALITY:
- Passes must be clear and accurate.
- The passes are played over the ground, keep the ball low!
- Just after the pass the players accelerate (short sprint)
- Players call the name of the player they want to play in
- All players constantly stand on their toes, not on flat feet, to improve the speed of action.
PROGRESS:
- You can make the game more difficult by hitting once.
- You can play with two balls
- Player 1, who has given the pass, should try to tap the player who has played the pass (player 2) before playing the ball to player 3, etc.
- 3 lines a few meters apart.
- Each line has a name (apple pear or banana).
- The children start on a line.
- Trainer calls a fruit and the children must run to that line as fast as possible.
Exercise1 RUN STRAIGHT FORWARD
- Jog to the last pylon.
- Make sure your upper body is upright.
- Your hips, knees and feet should form a line.
- Don't let your knees buckle inwards.
- On the way back, run a little faster.
- Do the exercise twice.
Exercise 2 RAISE KNEE AND TURN UPPER LEG OUTWARDS WHILE RUNNING
- Jog to the first pylon.
- Stop and raise your knee forward.
- Turn your knee out and put your foot down.
- Keep your pelvis horizontal and your upper body still.
- The hip, knee and foot of the supporting leg together form a straight line.
- Do not let the knee of the supporting leg bend inwards.
- Jog to the next pylon and repeat the exercise with the other leg.
- When you have finished the course, jog back. Do the exercise twice.
Exercise 3 RAISE KNEE AND TURN UPPER LEG INWARDS WHILE RUNNING
- Jog to the first pylon.
- Stop and raise your knee sideways.
- Turn your knee inwards and put your foot down.
- Keep your pelvis horizontal and your upper body still.
- The hip, knee and foot of the supporting leg together form a straight line.
- Do not let the knee of the supporting leg bend inwards.
- Jog to the next pylon and repeat the exercise with the other leg.
- When you have finished the course, jog back.
- Do the exercise twice.
Exercise 4 RUNNING AROUND A PARTNER
- Jog to the first pylon.
- Shuffle sideways, at an angle of 90 degrees to your partner, shuffle a whole circle around each other (without changing your direction of view).
- and back to the first pylon.
- Bend your hips and knees slightly and move your body weight to the ball of your feet.
- Do not let your knees bend inwards.
- Jog to the next pylon and repeat the exercise.
- When you have finished the course, jog back.
- Do the exercise twice.
Exercise 5 JUMP AND TOUCH SHOULDERS WHEN RUNNING
- Jog to the first pylon.
- Shuffle sideways, at an angle of 90 degrees to your partner.
- Jump in the middle towards each other to make shoulder to shoulder contact.
- Land on both feet with your hips and knees bent.
- Do not let your knees bend inwards.
- Shuffle back to the first pylon.
- Jog to the next cap and repeat the exercise.
- When you are ready with the course, jog back.
- Do the exercise twice.
Exercise 6 RUN ACCELERATING AND SLOWING DOWN
- Run quickly to the second pylon
- and then run backwards to the first pylon;
- keep your hips and knees slightly bent.
- Always run two pylons forward and one back.
- When you're done with the course, jog back.
- Do the exercise twice.
Set up your team in 2 lines (4-5 per line max) - only 1 ball needed.
IMPLEMENTATION:
- Players take the ball and then play it to the first person in the line opposite to them. Immediately after the pass they draw a sprint and close the back of the line they just played in. This is repeated over and over again.
QUALITY:
- Players are all on their toes ready for the pass.
- Passes are clear and accurate.
- Players must shout if they want the ball to play, and also shout the name to whom they are passing again.
- With the first ball contact they bring the ball under control, the second ball contact is the pass to the other player.
PROGRESS:
- Apply only one pass.
- Let one line pick up the ball and throw it back to the other line. They will then play the ball back with a volleypass and then simply join the other line.
- Let players take the ball with their thigh and bring it under control after which they pass the ball back over the ground.
- Place a pawn 5 meters on either side of the central point between the 2 lines. After the pass, the players have to walk around the pawn after which they connect in the row.
- Split your team into four teams of four
- 1 ball per team
IMPLEMENTATION:
- Players play the ball around within their team of four in the area that was put out
QUALITY:
- Players are constantly moving, with many tempo changes to find space.
- Each team must try to maintain a diamond shape
- Players must all communicate with teammates, the ball must be asked for and the player's name must be called by the person who is playing the ball.
- Passes should arrive well, in space or in the feet.
- Players should not touch each other, nor should the balls touch each other.
- This exercise requires great vigilance on the part of the players.
PROGRESS:
- Add a passive defender who can defend any ball.
- Add a defender who can conquer the ball.