facebook pixel

Soccer drills for technique warming-up

  • Pairs of two
  • two rows of hats / caps / ladders
  • between two pylons. On whistle sprint around the ladder
  • One player runs via ladder and the other throws the ball into the hands
  • One player runs through the ladder and the other throws the ball for a header
  • Short steps over the ladder, then zigzag through the pylons, there sprint to the end where there is a pylon.
  • Circle warming up: Circle around and sprint to the center.
  • Fun warm up, create pairs and then walk around while you push against each other 
  • Throw for thigh control and volley
  • Throw for chest control and volley
  • ZigZag around your own pilons forward backward
  • High stairs
  • ball tapping, head the ball back
  • knee tapping (whistle)

conditioning-dribbling-cutting-heading


This exercise can be used for each category in the warm-up.

  • Both players A lead the ball to the middle pilon where they perform a hijacking movement and then play the ball to the next player. 
  • After the pass, the player walks diagonally to player B who throws in the ball on which player A kicks in. 
  • The headed player then takes the ball and stands behind goal, 
  • The other player joins the group that has to perform the movement

Twos / two rows of hats / caps / ladders

  • passing between two pylons. On the whistle, sprint around the ladder
  • Carroussel: Ladders up, run back passing
  • Think about it!: Jump down, jump down, jump left, right, left!
  • Team spirit sitting side by side, arms crocheted, lying down and then doing sit ups
  • One player runs via ladder and the other throws the ball into the hands
  • One player runs through the ladder and the other throws the ball for a header
  • Short steps over the ladder, then zigzag through the pylons, there sprint to the end where there is a pylon.
  • Circle warming up: Circle around and sprint to the center.
  • Fun warm up, form pairs of two and then walk around while you push against each other 
  • Throw over thigh control and volley
  • Throw over chest control and volley
  • ZigZag around your own pilons forward backward
  • High stairs
  • ball tapping, head ball back
  • knee tapping (whistle)
  • The group is positioned in the four corners of the field.
  • A tagger with a party ribbon
  • On the signal, they cross the field in three directions of their choice:
  • the short side, the long side or diagonal.
  • This results in one, two or three points each time they return.
  • A tagger operates in the free space and obliges the tagged children to first go back to their corner before they may cross again.
  • How many points can you score in a set time?
  • The group is on one side behind hoops.
  • On the signal, the children steal objects on the other side one by one and put them in the hoops on their own side.
  • If they are caught by a tagger, they have to put the object back.
  • A tagger will be assigned from the group.
  • The game is played all over the field.
  • The group is on one side of the field.
  • On the sign the children cross over.
  • One tagger tries to tap as many children crossing as possible.
  • Variation
  • The children walk back and forth on a sign.
  • Back and forth without waiting for a sign.
  • The children are not free on the other side.
  • With two taggers
  • With boxes with one tagger in each box.
  • The children can be tagged in each box.
  • Who is not tagged on the way back and forth?
  • Or which group of taggers has tagged the most children?
  • The group is lined up on the short side of the field in a few relays. 
  • On a sign they all run to the other side at the same time and sit down as fast as possible in a random order.
  • Which line can sit down first?
  • Variation
  • Varying start and end positions.
  • Touching a line on the opposite side, returning and sitting in line again.
  • The whole group is lined up behind a line on the side of the field.
  • On a signal, they run over to the other side.
  • Variation Starting positions: 
    • squat, 
    • sitting on knees 
    • lying on the stomach or back,
    • sit with your back towards the running direction.
  • The children run across the room in pairs.
  • One child tries to follow the other.
  • Variation
  • The child at the front has to suddenly change tempo.
  • The child in front must always change direction sharply.
  • Groups of four or five children.
  • Groups of four or five children and on a signal, the child in the back sprints to the front and then indicates the track and speed.
  • There are all kinds of obstacles in the field, such as mats, hoops and pylons.
  • The trainer leads the way along these obstacles, the children follow him.
  • Variation
    • The children run in pairs along these obstacles.
    • They walk backwards.
    • They walk with sideways steps.
  • Put out a square.
  • Each corner has a colour (hat, jacket, ...).
  • When jogging randomly across the field, call out colour and then sprint to the corner. 
  • There is one tagger without ball and two players without ball.
  • The ball is thrown over accurately, so whoever has the ball may not be tagged without it
  • The ball may be held for a maximum of ten seconds.
  • If the tagger has intercepted a ball, the ball goes out of play.
  • If you are tagged, you go to the side when no. 2 comes to the side, no. 1 goes back into the game