Volleyball drills for technique condition
pairs with the back against each other sit down and get up again.
- pairs are behind each other,
- last player lifts leg of the player before him.
- the front player bends the other knee
- Team of both sides field end line.
- enter the field in pairs.
- Trainer brings ball into the field and pairs have to try underhand to score with the other pair
- Winning the pair remains and lost pair joins the back of the line.
- Team with the least balls on the ground wins.
This game can be played with every 4 exercises you can come up with.
1. Make pairs to do exercises.
2. every pair gets a note with 4 boxes in which they can write a code with the figures 1, 2, 3, 4
3. the trainer makes a code, this can be 4 different figures (4231) or repeated figures (2233)
4. the players have to do the 4 exercises in sequence of the code they have written down. When they have done all 4 exercises, they have the code checked by the trainer, who notes how many are correct and how many are not.
5. the players write down a new code, and again are going to do 4 exercises in the order of their code.
For example
Exercise 1: sprint 5x up and down between 9m
Exercise 2; block left, rotate, block middle, rotate, block right with pairs opposite each other and two times up and down
Exercise 3: sitting on the bench, ball is thrown, return underhand while getting up. Both player throw 5x, catch 5x
Exercise 4: 10x sit-up | 10x push up | 10x knee 90 degrees - jump
The first pair to crack the code wins.
- quintet with 1 ball. 1 player is at the net
- Opposite him/her is a trio next to each other
- If the ball thrower throws a ball to the middle, the middle player passes the ball back and everybody remains.
- If the ball is thrown left, the player passes the ball back and changes left for mid
- If the ball is thrown right, the player passes the ball back and changes right for mid
Which trio keeps this up the longest.
If a ball is missed, the player that made the mistake leaves the field, and a new player comes in the middle.
After every part a short rest and continue. For parts with *, a bench is required, 2 to 4 persons per bench
- Deel 1:
- 30 step-ups* (step up/down bench)
- 15 push-ups* (feet on bench)
- 30 step-ups*
- 15 spiderman push-ups (pull up 1 leg as a frog at the same time as push ups)
- Part 2:
- 30 east-west steps-ups* (right foot on bench, left foot besides, then left foot on right foot besides)
- 10 squats jumps (bend the knees and when stretching jump as high as possible)
- 30 east-west steps-ups*
- 10 squats jumps
- Part 3:
- 20 sideways shuffles over 4 meter
- 10 slit-squat jump (jump, and bend 1 knee, each time a different knee)
- Part 4:
- 20 forward and backward sprints over 4 meters
- 10 squats jumps
- Make trios
- Each trio has a ball.
- Player in the middle keeps running an 8. Every time this player comes in the middle, a ball is thrown:
- A throws (or plays overarm) the ball to B (in the middle)
- B throws the ball underhand back to A and then runs around A until he is back in the middle.
- Meanwhile, A plays the ball to C
- C returns the ball overarm to B.
- B plays the ball underhand back to C and then runs around C until he is back in the middle.
- Enz.
- after 2-3 minutes the player in the middle is changed.
Variation:
- To make it simpler, player A and C can throw instead of playing overarm. Could be underhand throwing/catching or overarm throwing/catching.
- To practice standing still when playing/throwing, player B can throw and catch underhand.
- The trainer puts the ball on the middle line.
- On the end line on both sides of the net is a line of players.
- At the trainer's signal, the run to the ball, who has it can keep it.
Which team collects the most balls
- 2 teams behind the three meter line - defend, set up, and three meter attack - when you have played the ball, you sprint to the net VARIATION: instead of sprint: block at the net duik naar achterlijn aanvalssprong
Trainer stands with ball box at the net, position 2/3, players stand at position 1, 5 and 6 for defense.
Trainer throws ball to players:
- If ball at position 1, players of position 1 and 6 exchange after playing back ball
- If ball at position 6, players remain standing
- If ball at position 5, players of position 5 and 6 clear after playing back ball
- As long as the passing remains good at 2/3, the coach continues to pass the ball.
- Players not participating stand around the field and make sure the ball pit stays filled.
- Divide the team into two groups and have them form two rows facing each other on the 3-meter line.
- Have the players play over the net and then walk around the cone to join the other group.
- On 1 side, parallel to the sideline, place a speed ladder and before joining the line, have the players do a drill through the ladder.
- On the other side, place pawns where they have to slalom, turn around.
- Importantly, the ball should not fall to the ground, communication is important.
- Optionally add a penalty if the ball falls to the ground. Head roll, Back roll.
- First with underhand throwing and catching - then overhand. Catch and push change to toss up and over-key.
- You have 2 teams one is on one side of the field and the other on the other side.
- There is a ball played in the field the ball may fall on the ground 0/1 time the ball is passed by the teams to the other side of the field.
- If the ball either bounces 1/2 time, goes out or wrong technique a team has a point.